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Insurmountable Problems and How to Deal with Them. The Great List of Insurmountable Problems Begins Here. The Secret Elixir. What to Expect from an Industry Based on Games. Things Happen Fast. Sidebar: Barefoot and in the Kitchen with DragonLord. A Simple People. What Gamers Do. Q: Where Do Competitors Come from, Mommy? A: john c. mcginley Define “Competitor”. Venture Capital: Angel or Devil? The Culture of Game Audio, or if You're Gonna Be Portin', You Gotta Look. Like You're Portin', or, Better Still, Tell Me john c. mcginley How to Be Like You, Fat. Man!!! or Lead, Follow, or Get Out of the Way. A john c. mcginley Gallery of Greats. A Fat-Centric History of Game Audio Hardware and Software. The Fall from Paradise. I Actually Started It —George. General MIDI Rides to Texas. Adaptive Audio: A Report by Alexander Brandon. TECHNIQUES AND MEDITATIONS. Art and Its Opposite.
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